EwA's Secret Lair

Game development tips and random musings of The Psychotic EwA

Friday, August 11, 2006

Bullets are invisible

In truth, most games that feature guns never really animated the bullets that comes out of it. We see explosions, smoke effects and opponent being hit, but no bullet animation.
Its confirmed in the codes(on the game that my team is handling), that there is no bullet object or animation.
The bullets fired are just variables and the hit is calculated directly.
So it creates less strain on the game engine.

The processing power saved can be allocated to the graphics and animations (more special effects w00t).

But still, this doesn't mean you can cheat other bullet animations.
Logically you can't see the normal bullets because they are too fast to be seen :p
Other slow moving ones still need to be shown, to signify that they are slow.

( ._.)Ø

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